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Exercise 3 Test Cases
[TestFixture] public class Exercise3 { Brain brain;
[SetUp] public void SetUp() { brain = new Brain(); }
/// <summary> /// Ensure the IsA works for immediate is_a relationships. /// </summary> [Test] public void IsA_Immediate() { IEntity Daniel = brain.CreateEntity("Daniel"); IEntity person = brain.CreateEntity("person"); IEntity is_a = brain.CreateEntity("is_a"); brain.CreateRelationship(Daniel, is_a, person);
Assert.IsTrue(Daniel.IsA(person)); }
/// <summary> /// Ensure the IsA works recursively. /// </summary> [Test] public void IsA_Recursive() { IEntity Daniel = brain.CreateEntity("Daniel"); IEntity man = brain.CreateEntity("man"); IEntity person = brain.CreateEntity("person"); IEntity is_a = brain.CreateEntity("is_a"); brain.CreateRelationship(Daniel, is_a, man); brain.CreateRelationship(man, is_a, person);
Assert.IsTrue(Daniel.IsA(person)); }
/// <summary> /// Negative test for IsA. /// </summary> [Test] public void IsA_Negative() { IEntity Daniel = brain.CreateEntity("Daniel"); IEntity person = brain.CreateEntity("person");
Assert.IsFalse(Daniel.IsA(person)); }
/// <summary> /// Ensure HasA works for immediate has_a relationships. /// </summary> [Test] public void HasA_Immediate() { IEntity has_a = brain.CreateEntity("has_a");
IEntity Daniel = brain.CreateEntity("Daniel"); IEntity name = brain.CreateEntity("name"); brain.CreateRelationship(Daniel, has_a, name);
Assert.IsTrue(Daniel.HasA(name)); }
/// <summary> /// Ensure HasA works recursively for is_a relatives. /// </summary> [Test] public void HasA_Recursive() { IEntity is_a = brain.CreateEntity("is_a"); IEntity has_a = brain.CreateEntity("has_a");
IEntity Daniel = brain.CreateEntity("Daniel"); IEntity person = brain.CreateEntity("person"); brain.CreateRelationship(Daniel, is_a, person); IEntity name = brain.CreateEntity("name"); brain.CreateRelationship(person, has_a, name);
Assert.IsTrue(Daniel.HasA(name)); }
/// <summary> /// Ensure an exception is thrown if 'Get' is called for /// a property that does not exist. /// </summary> [Test] [ExpectedException(typeof(PropertyNotFoundException))] public void Set_PropertyNotFound() { IEntity Daniel = brain.CreateEntity("Daniel"); IEntity name = brain.CreateEntity("name"); IEntity wDaniel = brain.CreateEntity("'Daniel'"); Daniel.Set(name, wDaniel); }
/// <summary> /// Ensure an exception is thrown if 'Set' is called for /// a property that does not exist. /// </summary> [Test] [ExpectedException(typeof(PropertyNotFoundException))] public void Get_PropertyNotFound() { IEntity Daniel = brain.CreateEntity("Daniel"); IEntity name = brain.CreateEntity("name"); IEntity wDaniel = brain.CreateEntity("'Daniel'"); Daniel.Get(name); } }
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